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![]() | LineChart | A line chart geometry automatically generated based on the Values input property. |
![]() | AreaChart | An area chart geometry automatically generated based on the Values input property. |
![]() | Circle | This node provides a circle (and ring) geometry. |
![]() | Cone | This node provides a conical geometry. |
![]() | Cube | This node provides a (beveled) cube geometry. |
![]() | Cylinder | This node provides a cylinder (and tube) geometry. |
![]() | Torus | This node provides a torus geometry. |
![]() | Sphere | This node provides a spherical geometry. |
![]() | Rectangle | A flat, rectangle shaped mesh primitive. By far the most frequently used geometry in a typical Ventuz scene. |
![]() | Rounded Rectangle | Similar to Rectangle but each corner individually can be made either rounded or sharp. |
![]() | Gradient Rectangle | Similar to Rectangle but can be assigned two color values to create a resolution independent gradient. |
![]() | Volume | This node manipulates or overrides the bounding box information of geometries. |
![]() | Get Bounding Box | This node provides bounding box information for the subordinated hierarchy tree |
![]() | Geometry Renderer | Renders a given Geometry Resource. |
![]() | Mesh Loader | Loads geometry which has been imported in Ventuz and is stored in the Project folder. |
![]() | Geometry Import | Allows importing many 3D content in industry standard formats like Collada, FBX, 3DS, OBJ, etc.. |
![]() | Geometry Import Live | Creates Live Link with Maxon Cinema 4D, every changes made in Cinema 4D scene are updated live in Ventuz Scene |
![]() | RandomPoints | This node provides random point clouds of different shapes. |
![]() | Particle System | The Particle System Nodes can be used to render a complex simulation of particles in the Ventuz Scene |
![]() | Arrow | The Arrow Nodes are able to render extruded lines in the scene. |
![]() | Path | The Arrow Nodes are able to render extruded lines in the scene. |